In this video, we will take a look at how to create simple Procedural Clouds Skybox in Unity for Universal Render Pipeline (URP) using Shader Graph.
Resources!
Project files https://www.patreon.com/posts/135136104
Previous episodes https://www.youtube.com/playlist?list=PLaE0_uENxXqsa8MFod9T7qIMpubt0s1by
Smoothstep https://youtu.be/w7c41h1g2_k
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