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02-Parenting(The Art Of Effective Rigging In Blender/ Chapter-1/ Ep-3)

2025-08-20 9 Dailymotion

Types of Parenting in Blender

Object Parenting (Basic)

Example: A sword parented to a character’s hand bone.

If the hand moves, the sword follows.

Bone Parenting

You can parent an object (like glasses) to a specific bone (like a head bone).

Great for attaching props to rigs.

Armature Deform Parenting

Used for character rigging.

The mesh (character model) is parented to the skeleton (armature) so bones can deform it.

Usually combined with weight painting to define how much influence each bone has.

Vertex Parenting

Parent an object to one or more vertices of another mesh.

Example: A button stuck to the surface of a shirt.

Empty Parenting

Using an empty object as a parent to control multiple objects at once.

Example: An empty that controls the entire spaceship model.